Autodesk 3ds Max 2016 - Modeling and Shading Essentials
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Numar articol:187860535
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Preț:126,00 Lei
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Anuntul a expirat la:22.12.2020, 15:30
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Specificatii
The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers
a hands-on exercises based strategy for all those digital artists
no experience required] who have just started working on the 3ds
Max and interested in learning modeling, shading, and texturing in
3ds Max. This brilliant guide takes you step-by-step through the
whole process of modeling, shading, and texturing. All tools,
features, and concepts are discussed in detail. In this book, the
author has covered polygon and spline modeling techniques, modeling
processes using Ribbon, material editors, Autodesk Materials,
standard materials/maps, and mental ray's Arch & Design material. A
better understanding of materials and maps gives you ability to add
realism to your artwork. The concepts you will learn using this
book will immensely help you in creating realistic looking models.
What You Will Learn? * Navigating the workspace * Customizing the
interface and understanding various UI components * Working with
the file management commands * Understanding workspaces *
Understanding the enhanced menu system * Using the navigational
gizmos * Polygon modeling techniques * Modeling and painting
processes using the Ribbon * Spline modeling techniques * Effecting
use of modifiers * Working with the useful but less talked about
tools * Efficiently use Compact and Slate material editors * Create
shading networks using material editors * Quickly apply shading to
models using the Autodesk Materials * Create variety of shading
models using mental ray's Arch & Design material * Learn the mental
ray's features such as Global Illumination, Final Gather, and
Caustics * Work with UVs using UV Editor What you need? To complete
the examples and hands-on exercises in this book, you need v2016 of
Autodesk 3ds Max. To know more about 3ds Max, visit the following
links: http: //www.autodesk.com/products/3ds-max/overview If you
are an educator or student, you can access free Autodesk software
from the Autodesk Education Community. The Autodesk Education
Community is an online resource with more than five million members
that lets educators and students to download free Autodesk
software. In addition, you can connect with millions of other
digital artists to know about latest and greatest in the CG
industry. What are the main features of the book? * Content written
using 3ds Max 2016 in an easy to understand language * 43 Hands-on
exercises to hone your skills * Detailed coverage of tools and
features * Additional tips, guidance, and advice are provided *
Important terms are in bold face so that you never miss them *
Support for technical aspect of the book * Free textures,
background design, and 3ds max files available for download from
the accompanying website How This Book Is Structured? This book is
divided into following units: Unit M1 - Introduction to 3ds Max - I
Unit M2 - Introduction to 3ds Max - II Unit M3 - Working with
Geometric Primitives and Architectural Objects Unit M4 - Working
with Polygons Unit M5 - Graphite Modeling Tools Unit M6 - Working
with Shapes Unit M7 - Modifiers Unit MH1- Hands-on Exercises
Modeling] Unit S1 - Material Editors Unit S2 - Standard Materials
and Maps Unit S3 - Mental Ray and Autodesk Materials Unit SH1 -
Hands-on Exercises Shading - I] Unit SH2 - Hands-on Exercises
Shading - II] Unit SH3 - Hands-on Exercises Shading - III] More
info: bit.ly/modeling-texturing
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